Created by Paige West and Aryan Tulsi using Godot 4.5

The ever mischieveous space cats are parading their way through the celestial chessboard. Be their guide through this journey and help them pick up other cats along the way. Watch out for cosmic wormholes that might stray your parade off course or use them to your advantage to move around with speed.

There was a lighting issue in the web version, so lighting was disabled. It is recommended to use the Windows or Linux binaries if possible.

The requirement of the jam was to use at least one visual effect, and to meet this requirement, we used five custom shaders.

  • checkerboard.gdshader defines the checkerboard that the game takes place in, it has uniforms for both colors, the dimensions of the checkerboard, and the trail that the cat parade has traveled
  • portal.gdshader defines the animated portal effect which rotates, glows, and pulsates over time
  • cat.gdshader mirrors the cat once ever fourth of a second to simulate a walk cycle with only one mesh (this probably didn't need to be a shader, and it screws up the normals lol
  • background.gdshader creates a scrolling polka dot pattern for the background
  • distortion.gdshader creates a "black hole" screenspace distortion effect for the portals

Source code: under the MIT license: https://github.com/PaigePalisade/RenderJam

Download

Download
Linux64.zip 28 MB
Download
MacOS.zip 63 MB
Download
Win64.zip 36 MB

Install instructions

Windows and Linux binaries are provided in portable zips, extract and run the executable file. Make sure executable and .PCK file are in the same directory. Linux binary tested on Fedora 42, Windows binary tested on Windows 11.

There is also a MacOS build, it is completely untested and may not work.

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